The promised overshare.I turn messy problemsinto clear product directionand measurable outcomes.

Senior Product Designer

Stockholm, Sweden

I’m Pouria, a senior product designer in Stockholm.

For me, design has never been about decoration, it’s about outcomes. I’ve learned to care less about shipping features for their own sake, and more about shaping systems, tackling tricky problems, and bringing clarity where things feel uncertain. My approach is rooted in critical thinking, human behavior, and data-informed decisions. Whether it’s rethinking a flow, refining a product vision, or shaping a new experience, I’m most engaged in the messy spaces where design can truly help.

That perspective has been shaped by my work across both startups and large-scale platforms. At SnappFood, I worked on the merchant and customer sides of a product serving over eight million daily users, combining data and design thinking to improve experiences at scale. At Alva Labs, I lead design across analytics and the end-to-end hiring platform, reframing how companies approach recruitment.

I like getting close enough to a problem to question the brief. That might mean watching a lab receptionist work entirely from a keyboard, untangling how security analysts investigate an attack, or figuring out what hiring data actually helps a recruiter decide. I work with product managers and engineers to agree on what success looks like, test our ideas, and make the calls that get us there.

I design with AI and for AI, including AI-powered features and agentic experiences. I also use it to build working software, prototypes, and agent workflows. My software engineering background helps me test ideas in code and work through the trade-offs with engineers. I’m interested in where this gives people a better way to get something done, and where they still need to make the call themselves.

Outside work, I do calisthenics, make pottery, and play Dota. I also lead a six-person game design team. We’ve made three live escape rooms together.

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What I bring to a team

Product direction, through to delivery

Strategy

I want to know what we’re trying to change before deciding what to build. I help set the direction, work through the details, and stay close enough to delivery to see what happens.

Problem definition

Product direction

Success measures

Research through delivery

For Alva Analytics, I covered research, design, and PM responsibilities with four developers. The feature helped win two large contracts.

Alva · Analytics

Designing with and for AI

Interaction

We’re all figuring this out. I experiment with new AI tools and interaction patterns to see where they make a task easier. Sometimes that means a conversation. Sometimes you should just be able to click the thing, drag it, and carry on.

AI-powered features

Chat and direct interaction

Agentic experiences

Working prototypes

At Alva, I’m exploring agentic interview scheduling. I’ve also connected Figma to Storybook using AI and Code Connect, with engineering checking the result.

Alva · AI experiences & design system

Choosing what’s worth doing

Priorities

A goal like ‘reduce churn’ leaves a lot to work out. I use research and data to find the problem underneath, weigh the options with the PM, and decide what earns a place on the roadmap.

Opportunity selection

Product prioritization

Metric definition

Behavioral research

At SnappFood, I shared outcome ownership with the PM. Moving banner purchases online cut sales handling time by 71% after three months.

SnappFood · Vendor & Search and Discovery

Making complicated things usable

Discovery

I get into the subject, watch people work, and ask a lot of questions. That’s how I find which details matter, what can go, and how to make the next step easier to see.

Contextual research

Information architecture

Data visualization

Usability testing

At Graph, watching security analysts investigate attacks led to one place to see the relationships between threats and act on them.

Graph · ATD 360

Work Experience

Dec 2024 · Present

Senior Product Designer

Alva Labs · Stockholm

I design hiring tools and AI experiences as Alva grows from an assessment provider into a hiring platform. My work spans product direction, research, detailed interactions, and the design system other designers build on.

Led research and design for hiring analytics, helping recruiters see where candidates get stuck and explain what needs to change. The feature helped win two large contracts against a competitor.

Covered research, design, and PM responsibilities for three to four months, working with four developers to define the scope, make delivery decisions, and follow the work through release.

Applied what I’d learned in process mining to hiring data, including candidate wait time at each stage. I tested the underlying ideas in code and worked on making the results understandable to recruiters.

Used AI in a one-week discovery sprint to bring together internal knowledge and competitor research. The resulting experience map, flows, and information architecture gave the wider design team a shared starting point.

Designed candidate management, score-based automations, candidate communication, and job creation for Alva’s hiring-platform expansion. I worked with the PM and engineers on the problem, scope, and measures of success, then took the flows through to delivery.

Took ownership of the design system’s structure, files, naming, and components. Connected Figma components to Storybook through AI-assisted Code Connect work, with engineering reviewing the implementation.

Currently exploring AI and agentic interview scheduling, including rescheduling and coordination between candidates and multiple interviewers. This work is still in progress.

Dec 2023 · Dec 2024

Product Designer → Senior

SnappFood · Tehran

Joined as a product designer and moved into a senior role within a few months. I spent the first six months on the vendor app, then owned the customer homepage in Search & Discovery, working with product, research, engineering, and business teams.

Replaced a phone-based banner-sales process with a self-service flow. Vendors could choose an ad placement, area, and dates, then pay in installments deducted from their daily revenue.

After three months, banner-sales handling time was down 71% and calls per conversion had fallen from six to two. The flow handled 390 banner purchases a month.

Shared responsibility for the squad’s outcomes with the PM. We used opportunity solution trees, behavioral data, and customer research to decide what to work on and how to measure success.

Designed restaurant stories after finding that people were browsing for a long time without deciding what to order. The flow let them discover dishes and move directly to adding an item and paying.

Managed competing requests for the homepage from other squads, weighing their goals against the experience of the people using it.

Conducted design interviews, helped new hires settle in, and ran learning sessions on gamification and metric definition, alongside design book clubs.

Sep 2023 · Nov 2023

Product Design Consultant

Okala · Tehran

A three-month engagement on the redesign of an online grocery platform.

Jan 2020 · Jul 2023

Product Designer

Graph Security Solutions · Tehran

Led design for ATD 360, a security product for analysts investigating attacks. I had to learn the domain closely enough to understand how they connected alarms, followed evidence, and decided what to do next.

Observed six analysts working through 12 attack scenarios and conducted eight in-depth interviews. Switching between tabs was making it hard to keep track of relationships and act on the evidence.

Designed a graph-based view of connected threats and a profile system that brought information and actions together. Customer churn fell from 25% to 2% within three months of launch.

Reworked the information architecture and checked it through card sorting and tree testing. Main-task success improved by about 15%.

Helped establish regular customer research and a dedicated design-system function over three years. During that time, the design team grew from two people to five.

c. 2022 · 2023

Product Designer · Part-time contract

Co-Life Health Care Solutions

A part-time contract alongside Graph, as the only designer in a team of about seven. We were building an internal management product for a medical-lab business with branches across Iran.

Visited the labs weekly to watch reception staff work. They handled a busy, stressful queue almost entirely from the keyboard, which shaped the whole interaction approach.

Designed reception and patient registration, test results, reservations, and logistics from the ground up. Dense forms had to stay clear and fast to move through without reaching for a mouse.

The admission-flow redesign improved task success by about 35%; the new admin panel helped increase daily patient admissions by about 10%.

c. 2021 · 2022

Product Designer · Part-time contract

Zylem · Remote

A remote, part-time contract alongside Graph. I was the only designer in a team of seven to ten, building a process-mining product from scratch: software that uses event data to show how a business process actually runs.

Took a university course in process mining to get to grips with the subject, working with engineers and academic advisors as the product took shape.

Designed the Process Explorer, Variant Explorer, comparisons, process maps, node and edge profiles, and Filter Studio, plus the design system that held them together.

The work helped win the company’s first customer, MCI, and raise $80,000 in funding. The process-mining experience later informed my analytics work at Alva.

c. Jan 2019 · Jan 2020

UI/UX Designer

Chista Rayaneh Pars · Tehran

My first role with substantial UX research, at an agency with two designers. I worked on an audiobook app from scratch and a project for Iran Telecom.

Ran three exploratory research projects, including my first user interviews, and used what we learned to shape the roadmap with the PM.

Designed the audiobook app’s interface and trained the design intern working alongside me.

c. 2018

UI Designer

Iran DNN · Tehran

Designed interfaces at a design and development agency, working directly with the CPO and CEO. This was the Photoshop era of my UI career.

Worked across about 12 projects, including reservation and ticketing for Golestan Palace, the SAIPA homepage, and services for Tehran municipality districts.

c. 2017

Graphic Designer

Farabi Accelerator · Tehran

My first design job, while I was at university. I worked across about five startups on brand guidelines, posters, business cards, and the occasional interface. Those interface projects are what pulled me toward product design.

Education

Sep 2015 · Feb 2021

BSc Software Engineering

Shahid Beheshti University

Studied alongside my early design jobs. I still draw on the technical side when testing an idea in code, working with complex data, or figuring out a constraint with an engineer.

Jul 2019 · Sep 2019

Human–Computer Interaction

Rahnema College

Completed the HCI course and internship after a competitive entrance process, while working at Chista.

Mar 2019 · Apr 2019

UX Design & Research

University of Tehran

Further study in user experience design and research.

Teaching & mentoring

Feb 2019 · Feb 2021

HCI Lab Founder & UX Instructor

Shahid Beheshti University · Volunteer

Founded the university’s HCI Lab to give students a place to learn UX by doing it, with regular workshops and help taking their projects toward launch.

Taught four free UX courses. Each ran for 40 hours, with 20 participants working in five teams.

Ran weekly UX workshops and mentored student projects. Alumni went on to junior design roles across different companies.